This stuff may seem obvious to you, fair enough, but that’s because of your insider knowledge. Don’t generally discuss how developers and players themselves have a complicated view of modding behaviours (Consalvo is an exception to this).Įven though I want to focus on a specific type of user created content, I feel it is very important to make these sorts of distinctions since I’m struggling to find it already done elsewhere.Don’t refer to how games and communities use different words to mean different types of changes.Don’t distinguish between different types of mods/CC.Mostly use the term ‘mods’ to mean anything that a user creates for a game (occasionally add-ons) but they:. ![]() One of the things that has irritated me in the past few weeks on reading about mods is that a lot of the articles and chapters and papers:
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